In this short presentation we propose a formal framework based on a two-player game on Petri nets. We consider multi-agent systems in which a component, the controller, needs to guarantee a certain liveness property on the system behaviour, while keeping secret some of its actions to the other system components, and we discuss the basis for a uniform solution of this problem.
A Two Player Asynchronous Game with Privacy Constraints on Petri Nets (short paper)
Adobbati F.;
2024-01-01
Abstract
In this short presentation we propose a formal framework based on a two-player game on Petri nets. We consider multi-agent systems in which a component, the controller, needs to guarantee a certain liveness property on the system behaviour, while keeping secret some of its actions to the other system components, and we discuss the basis for a uniform solution of this problem.File in questo prodotto:
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