In this short presentation we propose a formal framework based on a two-player game on Petri nets. We consider multi-agent systems in which a component, the controller, needs to guarantee a certain liveness property on the system behaviour, while keeping secret some of its actions to the other system components, and we discuss the basis for a uniform solution of this problem.

A Two Player Asynchronous Game with Privacy Constraints on Petri Nets (short paper)

Adobbati F.;
2024-01-01

Abstract

In this short presentation we propose a formal framework based on a two-player game on Petri nets. We consider multi-agent systems in which a component, the controller, needs to guarantee a certain liveness property on the system behaviour, while keeping secret some of its actions to the other system components, and we discuss the basis for a uniform solution of this problem.
2024
non-interference; Petri nets; reveals relations; Two-player game;
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14083/42479
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